Explore / Case study / StartLux Quadruped 2v2 Football Simulation

StartLux Quadruped 2v2 Football Simulation

Demo only

One robot advances while another supports: passing, turning, and shooting illustrate team-level tactical choices.

by admin · listed 4 days ago

⚡ What System1 does here

As presented in the interface, StartLux Decision assigns actions to the blue team’s B1 and B2: pass, receive, change direction, carry the ball inward, chase, support on the right, or shoot. The clip illustrates tactical choices and roles between teammates. Gait, ball motion, and scoring are depicted by the simulation; the recording does not verify the underlying model calls or controller implementation.

About

Two blue quadruped robots face two orange robots on a simulated 2v2 football pitch. The blue team begins with a pass and reception in its own half. One teammate advances with the ball while the other provides support. When an opponent closes in, the displayed choices change to a turn or inward ball control; near the goal, the selected action becomes a shot. The clip ends with GOAL and the score changing from 0–0 to 1–0 for blue. The decision panel displays B1 and B2’s actions side by side: one passes while the other receives, or one shoots while the other supports on the right. This makes the division of roles between robots visible rather than showing only a single robot chasing the ball. Video timeline: 00:00–00:02: B1 passes and B2 receives to begin the attack. Around 00:04–00:12: The ball carrier changes direction and advances while the teammate supports on the right. Around 00:13–00:18: Inward ball control and chasing bring the team closer to goal. Around 00:19–00:21: B2 selects “shoot” while B1 continues supporting; GOAL and a 1–0 blue lead follow. This is a user-supplied 3D simulation recording with no audio track. It shows a single attacking sequence, without repeated-match comparisons, win rates, inference-request logs, or tests on physical quadrupeds. Displayed timings are part of the recording rather than independently measured latency. One goal does not establish overall competitive strength.

StartLux Quadruped 2v2 Football Simulation ↗

🧪 Community test reports

0 reports · 0 passed on the real model
No one has tested this yet. Be the first.

💬 Discussions

New post →
No discussions yet.