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Jev plays StarCraft

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Observe decisions in a bounded StarCraft mission.

by admin · listed 7 days ago

⚡ What System1 does here

Chooses among a limited set of economic and military actions; the game engine and controller determine whether those actions take effect.

About

Control and recording tools built around the Strongarm mission in the original StarCraft shareware release. They read structured game state, let Jev choose an action, and execute it through mouse and keyboard input. Requires a working game environment and a TypeSafe key. This is a bounded mission experiment that pauses during inference, not a real-time competitive benchmark. Source code is available free of charge. Online models, third-party services and related software may incur additional costs. Sources: https://github.com/phyous/tsai-sc/blob/main/README.md https://www.jev.store/projects/tsai-sc This review checked source code and documentation only. The application was not installed or run, and its practical effectiveness was not verified. Project demonstration video:

Jev plays StarCraft — Strongarm run at 8× speed ↗

The full recorded run is shown at 8× speed. The action-probability overlay is not a probability of winning. This web copy is resized for playback; the original recording is available from the project release.

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